If you have ever played a game such as Tibia online, you are probably aware of the fact that most of these types of games have some type of strategy guide that is offered for players to gain an upper hand in leveling their character in their favorite game, such as Tibia. By using a Tibia strategy guide, players can cut down on the amount of time it takes to become a powerful and useful player, as tibia strategy can cut right through a lot of the extraneous information and get right to the heart of the game. Put simply, most games such as Tibia are based on gaining XP from either killing monsters or completing quests. Unfortunately, many quests can be somewhat derivative and unnecessary, or provide very minimal rewards and XP. Knowing ahead of time which quests and monsters are actually worth dealing with and which ones should be avoided is a great help to the player and a strategy guide can provide you this exact information.
The big difficulty with Tibia strategy guides is finding one that is actually suitable for the strategy guide needs of the Tibia user. It is a simple matter to put a bunch of information between two covers and release it as a book referred to as a Tibia strategy guide. This does not mean that the strategy guide has anything in it that can help you or is even remotely useful to the serious Tibia player.
Fortunately, at MmorpGuides, there is no end to the available material and Tibia strategy guides that can help the player succeed and move beyond what is expected of new players in their favorite MMORPG. Utilizing a strategy guide from MmorpGuides can help the player in not only choosing a strategy guide but allowing the player to choose from the best strategy guides available without having to choose one of the less effective offerings
Mar 27, 2010
Tibia cavebot guide
If you are looking to get high level fast in tibia without much done by you that cavebot is the vocation for you!And for the knights are the best vocation for cavebotting, they do not require a lot of attention. this
There are many different ways you can cavebot a knight, such as training to decent skills before you start botting or just fresh off rook botting.
Level:
8-15~ (4-7k exp/h)
From right off rook to about level 15 Trolls and Goblins in Edron are the best choice since they dont do much damage when your skills arent very high.
15-25~ (5-11k exp/h)
Now after level 15 your skills should be good enough to kill Rotworms sufficiently. The rotworm caves in Darashia are the best for these levels. Some people prefer hunting Larvas but it is all up to you and which you prefer.
25-50~ (13-17k exp/h)
After botting Rotworms to level 25, you now can bot GS Tomb in the Ankrahmun Desert. At level 25 your HP is enough to heal with Exura and no UHs needed. You can hunt here until level 50+ although the exp will start feeling slow.
50-80~ (22-30k exp/h)
Now that you are level 50+ you can handle cycs quite easily. Cycloplis is a good place for EXP straight to level 80. You may need to use some UHs while hunting here but the EXP and loot should pay off.
80-100+~ (35-43k exp/h)
Now at level 80 Dwarf Guards should be relatively easy for you. You can get around 40k exp/h hunting dwarf guards. Your skills should be atleast 80+/80+ to hunt them easily.
ScreenShots
8-15~
Edron Goblins and Trolls: tibianews.net/worldmap.asp?xcor=-2050&ycor=311
15-25~
Darashia Rotworms: tibianews.net/worldmap.asp?xcor=-2097&ycor=-1556
Ankrahmun Larvas: tibianews.net/worldmap.asp?xcor=-2355&ycor=-2181
25-50~
Ankrahmun GS Tomb: tibianews.net/worldmap.asp?xcor=-2097&ycor=-1965
There is a dead bush against the mountain, shovel 3sqm to the right of that!
50-80~
Edron Cycloplis: tibianews.net/worldmap.asp?xcor=-2450&ycor=647
There are many different ways you can cavebot a knight, such as training to decent skills before you start botting or just fresh off rook botting.
Level:
8-15~ (4-7k exp/h)
From right off rook to about level 15 Trolls and Goblins in Edron are the best choice since they dont do much damage when your skills arent very high.
15-25~ (5-11k exp/h)
Now after level 15 your skills should be good enough to kill Rotworms sufficiently. The rotworm caves in Darashia are the best for these levels. Some people prefer hunting Larvas but it is all up to you and which you prefer.
25-50~ (13-17k exp/h)
After botting Rotworms to level 25, you now can bot GS Tomb in the Ankrahmun Desert. At level 25 your HP is enough to heal with Exura and no UHs needed. You can hunt here until level 50+ although the exp will start feeling slow.
50-80~ (22-30k exp/h)
Now that you are level 50+ you can handle cycs quite easily. Cycloplis is a good place for EXP straight to level 80. You may need to use some UHs while hunting here but the EXP and loot should pay off.
80-100+~ (35-43k exp/h)
Now at level 80 Dwarf Guards should be relatively easy for you. You can get around 40k exp/h hunting dwarf guards. Your skills should be atleast 80+/80+ to hunt them easily.
ScreenShots
8-15~
Edron Goblins and Trolls: tibianews.net/worldmap.asp?xcor=-2050&ycor=311
15-25~
Darashia Rotworms: tibianews.net/worldmap.asp?xcor=-2097&ycor=-1556
Ankrahmun Larvas: tibianews.net/worldmap.asp?xcor=-2355&ycor=-2181
25-50~
Ankrahmun GS Tomb: tibianews.net/worldmap.asp?xcor=-2097&ycor=-1965
There is a dead bush against the mountain, shovel 3sqm to the right of that!
50-80~
Edron Cycloplis: tibianews.net/worldmap.asp?xcor=-2450&ycor=647
Labels:
Tibia Guide,
Tibia Introduction
Tibia Skill Training Guides
Tibia Skill training is the only way which Knights and Paladins, two of the vocations which need skills to become stronger and better. The only way for them to become stronger with skills is to skill train. Although skill training is tough, distance is easier to train than melee skills (swording, axeing, clubbing, fisting). Skill training allows the above mentioned vocations kill and block stronger monsters. However, be warned, levels are just as important ,if no more!
How to skill train?
One of the most famous ways to understand skill training is the Basket, Pool and Ball. For example, you take a basket and put in one ball for every hit u made with ur fist/axe/club/sword and put in a ball. The basket can only hold 30 balls, so when you make the monster you are skill training with bleed, u empty the balls into the pool. When the pool is full, you gain a level up in the skill. However, shielding is a bit different. For every hit your skill training monsters hit, including POOFS (Shield blocked), YELLOW EXPLOSION (Armor blocked) and BLOOD HIT (you got hit with damage), you put a ball into the basket. In order to empty it, you must make a BLOODHIT on the monsters u are training with.
SUmmary:
1) You must make a bloodhit every 30 hits or else the hits after the 30 is not counted
2) When shield training, you must make a blood hit every 30 hits on you from the monsters
3) You gain the skills gradually while hunting but it is very slow
Paladins, however, is the same concept with different uses of the balls. Every bloodhit u make would put 2 balls into the basket, not one. Shielld training is the same, but I have not comfirmed the amount of balls the "basket" can hold. The above finding was with arrows, so I am not sure about any other skill training items (spears, throwing stars, small stones, snowballs).
There are many different places where u can skill train. All monsters can be used, but some are more effective than others. Here is a list which I reccommend.
1) Swamp Trolls. U can find a place, use parcels to get 2 swamp trolls attacking you and skill train there. Be warned that they can poison you, but they often drop fish so not much of a problem. They poison you with a Armor hit though (99% comfirmed).
2)Minotaurs, Dwarves, Rotworms. You can find minotaurs to train. I have so far only found one place with them, Folda. Dwarves can be found in the dwarf mines near Kaz, with rotworms. It is reccommended to go to places where people hardly go to for skill training here. For rots you could probable try the sewers in Carlin, but you must be lucky there r hardly people around.
3)Slimes. Slimes are one of the best and yet dangerous skill training monsters. For the fact that they multiple, u can skill train with tem for hours on end, but if three is on you, you'll get hit hard. The carlin sewers is the best place to do this, do to the exploitation of the terrain. Get a friend to help u with the exploitation.
4)Ghouls. Ghouls are able to heal themselves, making them extremely useful for skill training. But they are dangerous themselves and are hard to find with 2 or more ghouls and their life draining abilities is not too welcomed. You can try, but beware.
5)Polar bears or bears. These are good for early skill training as they have high defense and hitpoints. I used to train on these, but i found another place better after some exploration.
6)Femor Hills, the power ring quest room and the one before. There are a lot of goblins but they throw stones. Hardly people come here.
7)Cyclops. Yes, cyclops. They are deadly, but with a good shielding skill (55 i think), you can use them for skill training. So far i think the Thais Lighthouse is most useful for this. Get two friends to lock you in. But hope they are trustworthy.
How to skill train?
One of the most famous ways to understand skill training is the Basket, Pool and Ball. For example, you take a basket and put in one ball for every hit u made with ur fist/axe/club/sword and put in a ball. The basket can only hold 30 balls, so when you make the monster you are skill training with bleed, u empty the balls into the pool. When the pool is full, you gain a level up in the skill. However, shielding is a bit different. For every hit your skill training monsters hit, including POOFS (Shield blocked), YELLOW EXPLOSION (Armor blocked) and BLOOD HIT (you got hit with damage), you put a ball into the basket. In order to empty it, you must make a BLOODHIT on the monsters u are training with.
SUmmary:
1) You must make a bloodhit every 30 hits or else the hits after the 30 is not counted
2) When shield training, you must make a blood hit every 30 hits on you from the monsters
3) You gain the skills gradually while hunting but it is very slow
Paladins, however, is the same concept with different uses of the balls. Every bloodhit u make would put 2 balls into the basket, not one. Shielld training is the same, but I have not comfirmed the amount of balls the "basket" can hold. The above finding was with arrows, so I am not sure about any other skill training items (spears, throwing stars, small stones, snowballs).
There are many different places where u can skill train. All monsters can be used, but some are more effective than others. Here is a list which I reccommend.
1) Swamp Trolls. U can find a place, use parcels to get 2 swamp trolls attacking you and skill train there. Be warned that they can poison you, but they often drop fish so not much of a problem. They poison you with a Armor hit though (99% comfirmed).
2)Minotaurs, Dwarves, Rotworms. You can find minotaurs to train. I have so far only found one place with them, Folda. Dwarves can be found in the dwarf mines near Kaz, with rotworms. It is reccommended to go to places where people hardly go to for skill training here. For rots you could probable try the sewers in Carlin, but you must be lucky there r hardly people around.
3)Slimes. Slimes are one of the best and yet dangerous skill training monsters. For the fact that they multiple, u can skill train with tem for hours on end, but if three is on you, you'll get hit hard. The carlin sewers is the best place to do this, do to the exploitation of the terrain. Get a friend to help u with the exploitation.
4)Ghouls. Ghouls are able to heal themselves, making them extremely useful for skill training. But they are dangerous themselves and are hard to find with 2 or more ghouls and their life draining abilities is not too welcomed. You can try, but beware.
5)Polar bears or bears. These are good for early skill training as they have high defense and hitpoints. I used to train on these, but i found another place better after some exploration.
6)Femor Hills, the power ring quest room and the one before. There are a lot of goblins but they throw stones. Hardly people come here.
7)Cyclops. Yes, cyclops. They are deadly, but with a good shielding skill (55 i think), you can use them for skill training. So far i think the Thais Lighthouse is most useful for this. Get two friends to lock you in. But hope they are trustworthy.
Tibia Helpful funtions
Experience-check with automatic monster detection
check the experience left to level by pressign the End key.
- adjustable amount of light
To de/activate the Light press the Page Down key on your keyboard. To vary the amount of light simply drag the bar to the desired percentage.
-Fast/speedfishing
Speedfishing can be de/activated by pressing the Page Up key, and will reactivate your fishing-rod whenever you click to fish.
By pressing the Home key you de/activate the fastfishing which will both reactivate and click your mouse to fish.
-Hotkey de/activation
Press Ctrl+Del to (de)activate the hotkeys,
example: if want to crosswalk with your numpad.
check the experience left to level by pressign the End key.
- adjustable amount of light
To de/activate the Light press the Page Down key on your keyboard. To vary the amount of light simply drag the bar to the desired percentage.
-Fast/speedfishing
Speedfishing can be de/activated by pressing the Page Up key, and will reactivate your fishing-rod whenever you click to fish.
By pressing the Home key you de/activate the fastfishing which will both reactivate and click your mouse to fish.
-Hotkey de/activation
Press Ctrl+Del to (de)activate the hotkeys,
example: if want to crosswalk with your numpad.
Tibia Druid Guide
Tibia Druid is one of the professional skill in tibia game ,this guide would give you some help to know much about the tibia druid ,hope you can like it !
Level 8 Magic Level 0
First thing you want to do is get a spell I would suggest Create Food (150gp) or Light (100gp). After you bought your spell goto the boat and head to Edron (40gp). Do the Brass Legs Quest and Steel Shield Quest. After doing those kill trolls and use your spell till you get Level 10 and Magic Level 3+. Then head to Venore again
Spells: Level 10 Magic Level 3+
In Venore goto the Druid Shop and get these spells.
Spells:
Heavy Magic Missile- 600gp ****
Antidote- 150gp ***
Intense Heal- 350gp **
Lite Heal- 170gp **
The stars show how important the spell is. After getting the spells go back to Edron.
Level 10 Magic Level 3+
Now back in Edron goto the Rot caves and see if you can kill Rot if you can stay there and kill them untill you get 220gp, if you can't goto Trolls or Goblins. Then go and buy a backpack and fill it up with blank runes and start makin HMMs (70 mana), when you have finished the HMMs try to sell them on new and middle age worlds they sell for 700gp-1k on olde world sthey sell for 1.2k+. After selling your hmms start on another backpack while killing Rots. Do this until you get to Level 12 Magic Level 10+.
Spells: Level 12 Magic Level 11+
Goto Venore and get the spells you didn't get last time and these spells.
Spells:
Ultimate Healing Rune- 1500gp *****
Ultimate Healing- 1000gp *****
Great Fireball- 1200gp ****
Mana Shield- 450gp ***
If you couldn't get all the spells with listed once you get the money go back and buy them.
Level 12 Magic Level 11+
Now while killing Rots make backpacks of UH and sell for 2k on new worlds and 2.5k on old worlds. Do this till lvl 15 mlvl 16+. Then head to Venore again to buy your last most important spells.
Spells: Level 15 Magic Level 16+
These will be the last spells you NEED to buy.
Spells:
Invisible- 1000gp *****
Summon Creature- 2000gp *****
Explosion- 1800gp ****
Also get any of the spells that you didn't buy before.
Level 15 Magic Level 16+
Unfortunly you going to have to go to Rots again and lvl while makin bps of uh. Sell the uhs and buy bps of hmm or trade a bp of uhs for 2 bps of hmm. Do this until lvl 20 and mlvl 25+.
Level 20 Magic Level 25+
Make one more backpack of uh and mail all your hmms and uhs to yourself but in Thais. Then goto Thais and grab your uhs and as many hmms as possible, then goto Cyclopes either teh Cyclopes Camp south of Thais or Mt. Sternom north-east of Thais and kill them and when ever you run out of HMMs goto your depot and grab your others. When you start to run low on HMMs goto the south camp and summon a Mino Archer. Once you run out of HMMs go back to Edron and mail all your stuff to Ankrahmun this will be your new home. After all those Cycs you should be Level 25 Magic Level 25+. Now look for people to do the 10k quest with, once you do it use the 10k to buy mana fluids and make backpacks of UH and then sell the UHs and buy some better eq. Now you should be lvl 25 mlvl 30.
Level 25 Magic Level 30+
Now goto Laravs stay there until you get a lvl then go and mana sit and make a 2 bps of uh sell 1 and buy hmms. Then go back to Laravs get a lvl then mana sit make 2 bps of uh sell 1 and buy hmms. Keep doing this till lvl 30 Mlvl 35+. Once at this lvl sell all your bps of uh except 1 and put money in depot.
Level 30 Magic Level 35+
There are many places you can level now and Ank has the most for your lvl.
Dragons: Take all your hmms and your uhs and goto to the Middle Dragon spawn in Ankrahmun Moutains and summon a DS. Kill Dragons by pushing your DS to entrance and let it lure 1 out then run down towards the ramp and then start to atk the Dragon and shot hmms at it, you will get around 500+ exp for a Dragon. Heal the DS everytime it gets on red. If you get full mana again summon another DS. Kill dragons till you run out of uhs. You will probley run out of hmms before you run out of uhs so just let the DSs atk the Dragon you will get half the mana now but still is worth it and maybe you will get loot luck. Dragons are for peopl that want good exp and possible good loot.
Tombs: You can goto the tombs with a lots of summons or by yourself if you would like. Here is a list of summons that are good to take.
Demon Skeletons: Pluses- Dont get poisoned and have strong atk and def. Minuses- Have to heal somtimes and lots of mana.
Monks: Pluses- Heal there selfs and alright atk and def. Minuses- Less atk and def then a DS also somtimes you might have to heal incase it doesnt.
Fire Devils: Pluses- Has strong atk and can kill many monsters at once small amount of mana. Minuses- Weak Def you will have to go into a room and run the monsters while the FD kills them.
I would suggest going to frist floor of the tomb west of Ank with any of the summons or second floor tarpit with DS or Monk.
Scarabs: You can either goto a Scarab cave or dig them up. If you goto a cave summon either a Zerk or DS. If you summon a Zerk whenever you see a Scarab atk it and run while the Zerks kills it. If you summon a DS you can run out of the screen when ever you see a Scarab or push the DS around. If you decide to dig for Scrarabs summon a FD or Mino Archer and when you dig up a Scarab either block it or run will the summon kills it.
Thank you for your reading ,hope this guide can give you some help in Tibia and enjoy playing Tibia game very much!
Level 8 Magic Level 0
First thing you want to do is get a spell I would suggest Create Food (150gp) or Light (100gp). After you bought your spell goto the boat and head to Edron (40gp). Do the Brass Legs Quest and Steel Shield Quest. After doing those kill trolls and use your spell till you get Level 10 and Magic Level 3+. Then head to Venore again
Spells: Level 10 Magic Level 3+
In Venore goto the Druid Shop and get these spells.
Spells:
Heavy Magic Missile- 600gp ****
Antidote- 150gp ***
Intense Heal- 350gp **
Lite Heal- 170gp **
The stars show how important the spell is. After getting the spells go back to Edron.
Level 10 Magic Level 3+
Now back in Edron goto the Rot caves and see if you can kill Rot if you can stay there and kill them untill you get 220gp, if you can't goto Trolls or Goblins. Then go and buy a backpack and fill it up with blank runes and start makin HMMs (70 mana), when you have finished the HMMs try to sell them on new and middle age worlds they sell for 700gp-1k on olde world sthey sell for 1.2k+. After selling your hmms start on another backpack while killing Rots. Do this until you get to Level 12 Magic Level 10+.
Spells: Level 12 Magic Level 11+
Goto Venore and get the spells you didn't get last time and these spells.
Spells:
Ultimate Healing Rune- 1500gp *****
Ultimate Healing- 1000gp *****
Great Fireball- 1200gp ****
Mana Shield- 450gp ***
If you couldn't get all the spells with listed once you get the money go back and buy them.
Level 12 Magic Level 11+
Now while killing Rots make backpacks of UH and sell for 2k on new worlds and 2.5k on old worlds. Do this till lvl 15 mlvl 16+. Then head to Venore again to buy your last most important spells.
Spells: Level 15 Magic Level 16+
These will be the last spells you NEED to buy.
Spells:
Invisible- 1000gp *****
Summon Creature- 2000gp *****
Explosion- 1800gp ****
Also get any of the spells that you didn't buy before.
Level 15 Magic Level 16+
Unfortunly you going to have to go to Rots again and lvl while makin bps of uh. Sell the uhs and buy bps of hmm or trade a bp of uhs for 2 bps of hmm. Do this until lvl 20 and mlvl 25+.
Level 20 Magic Level 25+
Make one more backpack of uh and mail all your hmms and uhs to yourself but in Thais. Then goto Thais and grab your uhs and as many hmms as possible, then goto Cyclopes either teh Cyclopes Camp south of Thais or Mt. Sternom north-east of Thais and kill them and when ever you run out of HMMs goto your depot and grab your others. When you start to run low on HMMs goto the south camp and summon a Mino Archer. Once you run out of HMMs go back to Edron and mail all your stuff to Ankrahmun this will be your new home. After all those Cycs you should be Level 25 Magic Level 25+. Now look for people to do the 10k quest with, once you do it use the 10k to buy mana fluids and make backpacks of UH and then sell the UHs and buy some better eq. Now you should be lvl 25 mlvl 30.
Level 25 Magic Level 30+
Now goto Laravs stay there until you get a lvl then go and mana sit and make a 2 bps of uh sell 1 and buy hmms. Then go back to Laravs get a lvl then mana sit make 2 bps of uh sell 1 and buy hmms. Keep doing this till lvl 30 Mlvl 35+. Once at this lvl sell all your bps of uh except 1 and put money in depot.
Level 30 Magic Level 35+
There are many places you can level now and Ank has the most for your lvl.
Dragons: Take all your hmms and your uhs and goto to the Middle Dragon spawn in Ankrahmun Moutains and summon a DS. Kill Dragons by pushing your DS to entrance and let it lure 1 out then run down towards the ramp and then start to atk the Dragon and shot hmms at it, you will get around 500+ exp for a Dragon. Heal the DS everytime it gets on red. If you get full mana again summon another DS. Kill dragons till you run out of uhs. You will probley run out of hmms before you run out of uhs so just let the DSs atk the Dragon you will get half the mana now but still is worth it and maybe you will get loot luck. Dragons are for peopl that want good exp and possible good loot.
Tombs: You can goto the tombs with a lots of summons or by yourself if you would like. Here is a list of summons that are good to take.
Demon Skeletons: Pluses- Dont get poisoned and have strong atk and def. Minuses- Have to heal somtimes and lots of mana.
Monks: Pluses- Heal there selfs and alright atk and def. Minuses- Less atk and def then a DS also somtimes you might have to heal incase it doesnt.
Fire Devils: Pluses- Has strong atk and can kill many monsters at once small amount of mana. Minuses- Weak Def you will have to go into a room and run the monsters while the FD kills them.
I would suggest going to frist floor of the tomb west of Ank with any of the summons or second floor tarpit with DS or Monk.
Scarabs: You can either goto a Scarab cave or dig them up. If you goto a cave summon either a Zerk or DS. If you summon a Zerk whenever you see a Scarab atk it and run while the Zerks kills it. If you summon a DS you can run out of the screen when ever you see a Scarab or push the DS around. If you decide to dig for Scrarabs summon a FD or Mino Archer and when you dig up a Scarab either block it or run will the summon kills it.
Thank you for your reading ,hope this guide can give you some help in Tibia and enjoy playing Tibia game very much!
Tibia Summoning Guide
Tibia summoning guide will teach you how to hunt efficiently with summons, I will cover the basics and a few advanced tricks for you and your summoned friends to try out. Of course you'll have to experience a little yourself to see what you prefer to use to hunt optimal. Summons get experience points too, although you will kill things faster, you will have to kill twice as many things to get the same amount of experience points. Most people in PvP worlds use summoned monks/ghouls to train on. Monks are used a lot for combat on PvP and non-PvP worlds.
As soon as you can you should summon a distance fighting monster (e.g. an elf scout). A distance fighting summon can be the difference between victory and defeated. For example when hunting minotaur guards, summon a minotaur archer to help you defeat him since a mage (druid or sorcerer) has poor combat skills. Minotaur guards are vulnerable against distance so the archer kills him.
For non-PvP worlds, summon a monster that can use large area attacks like GFB (Fire devil is the first) because these can hit large groups of enemies hard, you can do this on PvP but you may get hurt or kill yourself or others accidentally. A Strong melee summon is useful (lets take Orc berserker for example) because they give the mage a much needed close quarters damage. The ability to use different summons in Harmonia is a valuable skill. A mage has low attack, defence and even distance skills.
Mixing
Depending on where you are hunting, the type of summon is important, for example, if you play on a non-PvP server and if you're hunting in a tomb, a Fire devil or Fire elemental will be good because you'll probably encounter enemies in groups. A monk and Orc Berserker is a nice, low level combo because the monk can heal and has a high defence for blocking, and an Orc Berserker has a high attack and is immune to the poison attacks of most of the tomb dwellers.
If you are outside in a large area you need a fast summon for close attacks, an Orc Berserker and a Monk once again is a good team to help you. But distance attacks, such as minotaur archers and maybe even a Fire Devil is also very useful. For areas where it's hard to move around, like port hope, Distance is vital because the summon may not get to the enemy, so once again, minotaur archers or fire devils are the monsters that suit you. If you are inside a cave then high attack is everything as you want to clear them all out as soon as possible; an Orc Berserker, Orc Leader or eventually a Demon Skeleton is suiting.
Blocking
Using a summon to block is a good idea if you're hunting something more challenging then Rotworms. It can save you both time and money. All you need is some Intense Healing runes to heal your summon(s). You can also use ultimate healing runes, but for the most mages intense healing runes will be enough to get your summon back to his maximum health. If the monster you wish to block is melee reliant, then a monk is good because they heal. But then again if you want something with a lot of hitpoints, or at least a high defence take a demon skeleton instead. An Orc Leader has a decent amount of hitpoints and defence so they are a good average, if you don't know what to choose between a Monk and a Demon Skeleton.
If the monster uses breath or magic attacks, then you need something immune to that element, for example when you're dragons you can preferably summon a Demon Skeleton, they have a high defence and are immune to fire, so the dragon will have a hard time hitting it because its strongest attacks are worthless against the Demon Skeletons defence. This may also work for Hydras because they are also immune to poison but hydras hit harder so you will sue more IH's.
Test it yourself
There is only so much you can't find out from a guide. To find out what summons you need to feel comfortable, go test it out yourself. Happy hunting and good luck.
As soon as you can you should summon a distance fighting monster (e.g. an elf scout). A distance fighting summon can be the difference between victory and defeated. For example when hunting minotaur guards, summon a minotaur archer to help you defeat him since a mage (druid or sorcerer) has poor combat skills. Minotaur guards are vulnerable against distance so the archer kills him.
For non-PvP worlds, summon a monster that can use large area attacks like GFB (Fire devil is the first) because these can hit large groups of enemies hard, you can do this on PvP but you may get hurt or kill yourself or others accidentally. A Strong melee summon is useful (lets take Orc berserker for example) because they give the mage a much needed close quarters damage. The ability to use different summons in Harmonia is a valuable skill. A mage has low attack, defence and even distance skills.
Mixing
Depending on where you are hunting, the type of summon is important, for example, if you play on a non-PvP server and if you're hunting in a tomb, a Fire devil or Fire elemental will be good because you'll probably encounter enemies in groups. A monk and Orc Berserker is a nice, low level combo because the monk can heal and has a high defence for blocking, and an Orc Berserker has a high attack and is immune to the poison attacks of most of the tomb dwellers.
If you are outside in a large area you need a fast summon for close attacks, an Orc Berserker and a Monk once again is a good team to help you. But distance attacks, such as minotaur archers and maybe even a Fire Devil is also very useful. For areas where it's hard to move around, like port hope, Distance is vital because the summon may not get to the enemy, so once again, minotaur archers or fire devils are the monsters that suit you. If you are inside a cave then high attack is everything as you want to clear them all out as soon as possible; an Orc Berserker, Orc Leader or eventually a Demon Skeleton is suiting.
Blocking
Using a summon to block is a good idea if you're hunting something more challenging then Rotworms. It can save you both time and money. All you need is some Intense Healing runes to heal your summon(s). You can also use ultimate healing runes, but for the most mages intense healing runes will be enough to get your summon back to his maximum health. If the monster you wish to block is melee reliant, then a monk is good because they heal. But then again if you want something with a lot of hitpoints, or at least a high defence take a demon skeleton instead. An Orc Leader has a decent amount of hitpoints and defence so they are a good average, if you don't know what to choose between a Monk and a Demon Skeleton.
If the monster uses breath or magic attacks, then you need something immune to that element, for example when you're dragons you can preferably summon a Demon Skeleton, they have a high defence and are immune to fire, so the dragon will have a hard time hitting it because its strongest attacks are worthless against the Demon Skeletons defence. This may also work for Hydras because they are also immune to poison but hydras hit harder so you will sue more IH's.
Test it yourself
There is only so much you can't find out from a guide. To find out what summons you need to feel comfortable, go test it out yourself. Happy hunting and good luck.
Tibia Mage Guide
Level 1-8
Recommended magic level: 0
You're starting at Rookgaard's temple. Get to the stables (north from Tom the Tanner's shop) and do the Doublet Quest. After that, do the Rapier Quest in the sewers.
If you want some better stuff than this I'd suggest you to collect dead rats which you can sell to Tom the Tanner for 2 gp each. When you have collected some cash you can buy a Wooden Shield from Lee'Delle for 13 gp. Other cheap items which can be useful are Backpack (9 gp), Leather Armor (22 gp), Leather Helmet (11 gp) and Leather Legs (9 gp).
When you are happy with your equipment, head off to the Premium island and start killing some spiders. When you are level 4 (should take about 10 minutes) you can start hunting at Premium bugs or hunt wolves, snakes and the mountain troll at the Premium island if you want to get level 8 fast. This would require that you get some better equipment (atleast a shield), and is a quick but unprofitable way.
FOR BOTTERS: When you have decent equipment, go bot at Premium island's rats. This will give you good money and about 2k/h exp.
TIPS: Making money at Rookgaard
If you want to leave Rook with some starting cash for main you can start hunting skeletons at level 6+. Go for the Premium islands skeletons and make lootbags with maces, hatchets and brass shields and sell them to NPCs or other players. Deposit the money in the bank just to be safe.
Level 8-15
(Equipment: Newbie set, Wand, 25+ Def shield)
Recommended magic level: 0-18
In these levels there are a lot of hunting places that might be good for you. But this is what I recommend you to do; choose Darashia as your city when you get to main. Once you've arrived at main, start posting offers in the Trade chat for a newbie set (Scale Armor, Dwarven Shield, Dark/Steel Helmet, Brass Legs). If you're not sure about the prices, ask at Game chat. Get the free Wand of Vortex at the Mage's guild, then head north to the Minotaur Tower. Hunt at the 1st, 2nd and 3rd floor (only regular minotaurs) and create lootbags for money. Do NOT go down the stairs because you can get killed by the Minotaur Guards. Buy the "Light healing spell" (exura) once you get level 9, then continue hunting at the Minotaur Tower or go to one of the Rotworm caves.
FOR BOTTERS: If you wanna bot here, you could eighter bot at Darashia rotworms (about 10k/h and good money) or Edron trolls/goblins (not as good exp/money, but safer). You could also try Edron rotworms or Port Hope swamp trolls.
Level 15-25
(Equipment: Plate set, Wand / 2-handed weapon, 26+ Def shield)
Recommended magic level: 18-25
Easy levels. When you're level 15 you should have enough cash to buy Plate set, Crown Helmet and a decent shield. Ankrahmun's larva caves are great for these levels. Use full defense if you're using a wand. Pick up the money and eat the meat. Avoid getting swarmed by the larvas and you will do fine. If you're botting you could buy a one handed weapon like serpent/spike sword. Botters may want to buy some manas just to be safe here, especially if using wand. If you don't like larvas you can continue botting at the previous spots for a while.
Level 25-28
(Equipment: Plate set, Wand / 2-handed weapon, 27+ Def shield)
Recommended magic level: 25-30
Also easy levels. Eighter you can continue hunting at larvas while maybe making some HMMs or you can go hunt at the GS tomb using a two-handed weapon if you wanna gain some faster exp.
Level 28-40
(Equipment: Plate set, Wand / 2-handed weapon, 27+ Def shield)
Recommended magic level: 30-40
These levels might be quite boring, but it's a part of the game. A good place to hunt is at the Edron Dragon lair with 2 demon skeletons as summons. This would probably need you to get some BPs with IHs to heal your summons.
Experience is "fair" and loot is "average-low".
Another way is to stay at GS tomb or larvas. Takes more time but here you will waste less money. Good for botters. You could also try scarabs.
Experience is "fair" and money is "average-good"
The third way are more dangerous and are only recommended to more experienced players if they can afford it. Exori Vis + Wand at cyclopolis will get you "good" experience and "nice" money. Might be dangerous because of lured monsters. If you wanna be on the safe side you can summon 2 monks. This will only get you half of the experience gained though and you will have to push your monks from time to time. Make lootbags for some nice cash.
FOR BOTTERS: Port Hope dworcs is great here. Get a good waypoint for them and just BOT! You could also stay at larvas/GS-tomb/scarabs.
Level 40-65
(Equipment: Blue Robe, Plate Legs, Crown Helmet, BoH, Wand / 2-handed weapon, 31+ Def shield)
Recommended magic level: 40-52
Hunting Ancient Scarabs manually with Stairjump script should do well to level 65.
If you have a blocker with you, you could hunt hydras. Bring your favourite wand and manafluids, a lot of them. Let your blocker block the middle single-spawn while you are attacking the hydra with exori vis, wand and 2 demon skeletons as summons.
Experience is "high" and loot is "very nice" (for your blocker if he doesn't share the loot).
If you're not going to use a blocker you will get slower experience but loot can still be very good. Get yourself a lot of manafluids and go hunt Dwarf Guards at the Kazordoon mines with exori vis and wand. Have some UHs with you. Some GFBs can also be good to have if you get trapped. Make lootbags for good money.
Another good but dangerous way (recommended level 50+) is to hunt at Tar pit and use the same strategy as you would with the Dwarf Guards. Use your best wand and drink manafluids to exori vis Vampires, Bonebeasts, Demon Skeletons, Crypt Shamblers and Mummies. I recommend you to get around mlvl 50 before hunting here for good hits with the Exori Vis. Have some UHs and GFBs with you to be on the safe side. Bring about 13 BPs of manafluids per level. Note: This is an estimate, and it mostly depends on your skills as a player when hunting here. Also bring a lot of food because you won't get any food of the monsters.
Experience is "excellent" and loot is "fair".
Level 65-100
(Equipment: Blue Robe, Crown/Blue Legs, Royal Helmet, BoH, Wand of Cosmic Energy, Demon Shield)
Recommended magic level: 52-62
By now you should have about 20k in the bank. Now you will hunt the most profitable and experience giving monsters to mid-high level sorcerers. Dragon Lords. Hunt them at the Venore dragon's underground spawn. Frost Dragons is also great here.
Experience is "excellent" and loot is "excellent".
Another great way to exp now is to stairjump Behemoths, really nice exp/cash. It's recommended that you use Soft Boots when doing this though.
Without Soft Boots you can also try Formorgar Mines, at cults. Nice exp/loot if you are lucky.
Note: Dwarf Guards and the Tar pit are still useful until about level 85. Hunting hydras in party are also good at these levels.
FOR BOTTERS: Hellheim or Tombs.
Level 85-100
(Equipment: Blue Robe, Crown/Blue/Golden Legs, Royal Helmet, BoH, Wand, Demon Shield)
Recommended magic level: 62-66/67
Now it's time to begin the power gaming. Continue to hunt Dragon Lords/Frost Dragons. You may hunt Dwarf Guards for some cash, Tar pit will be medium difficult but the exp given won't be as good as it was earlier. Try to stick with the Dragon Lords/Frost Dragons and party hunts.
You can also continue stairjump Behemoths.
Demons are good, use Icicles and Self Healing activated. Stairjumping them would be good.
Hope this guide can help you get high level quickly !
Recommended magic level: 0
You're starting at Rookgaard's temple. Get to the stables (north from Tom the Tanner's shop) and do the Doublet Quest. After that, do the Rapier Quest in the sewers.
If you want some better stuff than this I'd suggest you to collect dead rats which you can sell to Tom the Tanner for 2 gp each. When you have collected some cash you can buy a Wooden Shield from Lee'Delle for 13 gp. Other cheap items which can be useful are Backpack (9 gp), Leather Armor (22 gp), Leather Helmet (11 gp) and Leather Legs (9 gp).
When you are happy with your equipment, head off to the Premium island and start killing some spiders. When you are level 4 (should take about 10 minutes) you can start hunting at Premium bugs or hunt wolves, snakes and the mountain troll at the Premium island if you want to get level 8 fast. This would require that you get some better equipment (atleast a shield), and is a quick but unprofitable way.
FOR BOTTERS: When you have decent equipment, go bot at Premium island's rats. This will give you good money and about 2k/h exp.
TIPS: Making money at Rookgaard
If you want to leave Rook with some starting cash for main you can start hunting skeletons at level 6+. Go for the Premium islands skeletons and make lootbags with maces, hatchets and brass shields and sell them to NPCs or other players. Deposit the money in the bank just to be safe.
Level 8-15
(Equipment: Newbie set, Wand, 25+ Def shield)
Recommended magic level: 0-18
In these levels there are a lot of hunting places that might be good for you. But this is what I recommend you to do; choose Darashia as your city when you get to main. Once you've arrived at main, start posting offers in the Trade chat for a newbie set (Scale Armor, Dwarven Shield, Dark/Steel Helmet, Brass Legs). If you're not sure about the prices, ask at Game chat. Get the free Wand of Vortex at the Mage's guild, then head north to the Minotaur Tower. Hunt at the 1st, 2nd and 3rd floor (only regular minotaurs) and create lootbags for money. Do NOT go down the stairs because you can get killed by the Minotaur Guards. Buy the "Light healing spell" (exura) once you get level 9, then continue hunting at the Minotaur Tower or go to one of the Rotworm caves.
FOR BOTTERS: If you wanna bot here, you could eighter bot at Darashia rotworms (about 10k/h and good money) or Edron trolls/goblins (not as good exp/money, but safer). You could also try Edron rotworms or Port Hope swamp trolls.
Level 15-25
(Equipment: Plate set, Wand / 2-handed weapon, 26+ Def shield)
Recommended magic level: 18-25
Easy levels. When you're level 15 you should have enough cash to buy Plate set, Crown Helmet and a decent shield. Ankrahmun's larva caves are great for these levels. Use full defense if you're using a wand. Pick up the money and eat the meat. Avoid getting swarmed by the larvas and you will do fine. If you're botting you could buy a one handed weapon like serpent/spike sword. Botters may want to buy some manas just to be safe here, especially if using wand. If you don't like larvas you can continue botting at the previous spots for a while.
Level 25-28
(Equipment: Plate set, Wand / 2-handed weapon, 27+ Def shield)
Recommended magic level: 25-30
Also easy levels. Eighter you can continue hunting at larvas while maybe making some HMMs or you can go hunt at the GS tomb using a two-handed weapon if you wanna gain some faster exp.
Level 28-40
(Equipment: Plate set, Wand / 2-handed weapon, 27+ Def shield)
Recommended magic level: 30-40
These levels might be quite boring, but it's a part of the game. A good place to hunt is at the Edron Dragon lair with 2 demon skeletons as summons. This would probably need you to get some BPs with IHs to heal your summons.
Experience is "fair" and loot is "average-low".
Another way is to stay at GS tomb or larvas. Takes more time but here you will waste less money. Good for botters. You could also try scarabs.
Experience is "fair" and money is "average-good"
The third way are more dangerous and are only recommended to more experienced players if they can afford it. Exori Vis + Wand at cyclopolis will get you "good" experience and "nice" money. Might be dangerous because of lured monsters. If you wanna be on the safe side you can summon 2 monks. This will only get you half of the experience gained though and you will have to push your monks from time to time. Make lootbags for some nice cash.
FOR BOTTERS: Port Hope dworcs is great here. Get a good waypoint for them and just BOT! You could also stay at larvas/GS-tomb/scarabs.
Level 40-65
(Equipment: Blue Robe, Plate Legs, Crown Helmet, BoH, Wand / 2-handed weapon, 31+ Def shield)
Recommended magic level: 40-52
Hunting Ancient Scarabs manually with Stairjump script should do well to level 65.
If you have a blocker with you, you could hunt hydras. Bring your favourite wand and manafluids, a lot of them. Let your blocker block the middle single-spawn while you are attacking the hydra with exori vis, wand and 2 demon skeletons as summons.
Experience is "high" and loot is "very nice" (for your blocker if he doesn't share the loot).
If you're not going to use a blocker you will get slower experience but loot can still be very good. Get yourself a lot of manafluids and go hunt Dwarf Guards at the Kazordoon mines with exori vis and wand. Have some UHs with you. Some GFBs can also be good to have if you get trapped. Make lootbags for good money.
Another good but dangerous way (recommended level 50+) is to hunt at Tar pit and use the same strategy as you would with the Dwarf Guards. Use your best wand and drink manafluids to exori vis Vampires, Bonebeasts, Demon Skeletons, Crypt Shamblers and Mummies. I recommend you to get around mlvl 50 before hunting here for good hits with the Exori Vis. Have some UHs and GFBs with you to be on the safe side. Bring about 13 BPs of manafluids per level. Note: This is an estimate, and it mostly depends on your skills as a player when hunting here. Also bring a lot of food because you won't get any food of the monsters.
Experience is "excellent" and loot is "fair".
Level 65-100
(Equipment: Blue Robe, Crown/Blue Legs, Royal Helmet, BoH, Wand of Cosmic Energy, Demon Shield)
Recommended magic level: 52-62
By now you should have about 20k in the bank. Now you will hunt the most profitable and experience giving monsters to mid-high level sorcerers. Dragon Lords. Hunt them at the Venore dragon's underground spawn. Frost Dragons is also great here.
Experience is "excellent" and loot is "excellent".
Another great way to exp now is to stairjump Behemoths, really nice exp/cash. It's recommended that you use Soft Boots when doing this though.
Without Soft Boots you can also try Formorgar Mines, at cults. Nice exp/loot if you are lucky.
Note: Dwarf Guards and the Tar pit are still useful until about level 85. Hunting hydras in party are also good at these levels.
FOR BOTTERS: Hellheim or Tombs.
Level 85-100
(Equipment: Blue Robe, Crown/Blue/Golden Legs, Royal Helmet, BoH, Wand, Demon Shield)
Recommended magic level: 62-66/67
Now it's time to begin the power gaming. Continue to hunt Dragon Lords/Frost Dragons. You may hunt Dwarf Guards for some cash, Tar pit will be medium difficult but the exp given won't be as good as it was earlier. Try to stick with the Dragon Lords/Frost Dragons and party hunts.
You can also continue stairjump Behemoths.
Demons are good, use Icicles and Self Healing activated. Stairjumping them would be good.
Hope this guide can help you get high level quickly !
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